Saturday 11 June 2011

Key Visual

After I've finished rigging, I moved forward to key visual. The texture on environment is just quick, and not satisfied yet. Anyway, I'm waiting for feedback from Wayne.

Tuesday 7 June 2011

Character Test Rigging

This is my first rigging for the project. I've spent a lot of time in learning this from online tutorials and Adam's advice. Although there is some problem in movement, It looks like a paper doll as I want. The errors are going to be fixed tomorrow.

By the way, rigging is a pain in my ass. :( There is a long way to go for my 3D animation. Keep fighting!
 

This is my first time to animate 3D setup character. I'm still confuse with controlling joints.

 

Friday 3 June 2011

Environment Mass and Character Update

This is the previous character design and paint. I almost finish this version before I was inspired from new sources of idea. Then I made a decision to redesign it again.


After recent few days of sketching, I've done the character design and initial texture painting. These are ready for doing modeling tomorrow.



I also did the environment mass design. This metropolis is close to what I have been thinking for a while, massive skyscrapers on small island. The mass will be developed to more detailed version soon.