Sunday 17 October 2010

Character Modelling

Macho, 2010 (Weerawat Mungkung)

This is my second attempt on character modelling. Maya is so difficult.  I spent a day on this (16 October 2010). Although I worked in 3D animation production for 3 years, my position and experience are based on 2D animation and design. Now, it is time for challenge. Hopefully, I could learn all the basic of Maya by the end of this month in order to progress my programme of study.

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